Trouble With Egypt Library Under the Sands – no one answers door

I think there’s a problem with the Library Under the Sands adventure or quest in Egypt. I completed it for one sim, but then a different sim got the same quest, and no one answers the door at the house with the library in it. I can “Look in Window” and see someone in there, but not the person I’m supposed to talk to. I now have to talk to the same person to deliver a relic, and his icon is above the house, but he doesn’t answer the door. I found an article here that explains a possible work-around: GameFAQs – Library Under the Sands – Broken. It says that the owner of the house is a merchant and is constantly away from the house. It suggests going into Edit mode to add another Sim to the house who will be able to answer the door for you. I’m not sure if this will work, because I see someone in the house who isn’t answering the door. My Sim knocks on the door and an icon of the correct contact appears in the queue, as if he’s going to greet my Sim. But then the queue icon disappears, and my Sim is left standing on the porch waiting. I’ll try out the work-around to see if that helps. Otherwise you have to right-click on the quest to cancel it.

Interact or Talk with Sitting Sims

There are not many interactions available between a standing sim and a sitting sim. One I’ve seen is the ‘Call Over’ if the sims are far away from each other. But I would think all of the interactions would be available, and the sitting sim would just stand up before performing the interaction. If you’re visiting a Sim and they sit down, you won’t be able to talk to them! You’ll have to sit down as well and see what options are available then. For example, if you both sit down in front of the TV there should be several things to talk about. But I think a standing sim should still be able to talk to a sitting sim. It seems like a bug to me.

Story Progression Not Disabled Bug

If you’re wondering why unchecking the ‘Story Progression’ option doesn’t seem to work in disabling the aging and progression of other families in your neighborhood, you’re not going crazy. This is a bug and unfortunately doesn’t appear to be fixed in the version 1.3 update that came out around July 27th. The work-around is to create a shortcut to the program and add a -disablestoryprogression tag to the target. I have yet to test this out. And you’ll need to use this shortcut instead of the Sims 3 launcher, which means we may not know when an update is available unless we open the launcher every now and then.  Specific instructions for the workaround can be found here: http://www.riftblog.com/sims-3-workaround-story-progression-bug I’m curious, do you prefer it disabled or enabled?