Naughty Reputation and Failed Greet Interaction

Another ‘bug’ that seems to be happening is that when I go to greet a Sim in the neighborhood at a community lot (also happened at a house party), the target sim just freezes and my Sim (David) never greets him. The stranger just stands there as if waiting for something, and David just stands there waiting for the other to ‘accept’ the greet! Then, I cancel the interaction, and sometimes the stranger is still frozen! No interactions can be made, even ‘Call Over’. I noticed it the first time on the Coffee shop proprietor, so I used the ResetSim ‘cheat’ to reset her. I think it just made another Sim become proprietor, and I can’t remember if that solved the issue.

Now I’m starting to notice that whenever Sims in the neighborhood see David, they get a frowny-face memory bubble above their heads. And I realized that he has a Naughty Reputation (had 2 loves at once), so that would explain that. But do they start out with a low relationship status because of that? Are they supposed to ignore or resist my Sim’s interactions? What all does the naughty reputation do, and is it causing the failed greet interaction bug? How do I remove the Naughty Interaction? The 2nd woman he loved died a long time ago, and I saw the option to ‘Confess to Cheating’ with the other woman, but didn’t want to try that and jeopardize the relationship. He never did marry her, but they are going steady. I’ll try the confession and marriage to see if that helps his reputation.

Slower to Advance in Sims 3 Careers!

It seems like it takes much longer to advance in any given career in the Sims 3. Many sims have a lifetime wish to reach a top-level in a career. But if you don’t start them at an early age and become very dedicated to advancing, they might not reach the top level in a lifetime. Ideally I’d want them to reach the top, retire, and have some time to enjoy retired life before kicking the bucket. I know that the mood they have when going to work is very important, so I make sure the need bars are as high as possible before they leave. You also try to learn the appropriate skills and maintain relationships, as necessary. I thought the ‘Take it Easy’ work option would help performance by improving their mood, but the ‘Work Hard’ option must be better for performance, if you can afford to be stressed out. As long as you go to work happy, the stress out moodlet won’t have much of an effect on your mood. With all the dedication to work, how would a couple find time to start a family? I prefer to start a sim working on a particular lifetime wish or goal at a young age. But with the “Story Progression” option, it can be hard to find kids or teens in the neighborhood. Are you expected to just create a new family each time you want to switch families?  The Sims is a time management game — how do you manage your time?